Endgame Laboratory #9

A practical ending with a few subtleties.

White to play and win!


  1. This one is obviously too hard :).

    Here is one winning line:
    1. Kc3 Ka3 2. Kc4 Ka4 3. Kd3 b5 4. g4 b4 5. Kc2 and white stops black’s pawn, but black is too far away to stop white. But black can improve with 4. Kb4.

    Maybe a similar idea works for white, but I can’t find it. Someone, please put me out of my misery!

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